Patent Search Results

1 8,446,417 Discrete graphics system unit for housing a GPU
2 8,446,416 System for optimizing graphics operations
3 8,441,487 Bandwidth compression for shader engine store operations
4 8,436,863 Switch for graphics processing units
5 8,436,862 Method and system for enabling managed code-based application program to access graphics processing unit
6 8,434,089 Method and system for loading of image resource
7 8,433,747 Graphics remoting architecture
8 8,432,406 Apparatus, system, and method for clipping graphics primitives with accelerated context switching
9 8,432,402 Apparatus for retouching and displaying image and method of controlling the same
10 8,429,699 Systems and methods for resource-adaptive processing of scaled video and graphics
11 8,427,493 Draw commands with built-in begin/end
12 8,427,487 Multiple tile output using interface compression in a raster stage
13 8,427,485 Information processing device, image display device, and information processing method
14 8,423,798 Portable electronic apparatus and method for displaying image
15 8,421,807 Display device
16 8,417,838 System and method for configurable digital communication
17 8,416,248 Methods and device for display device in-system programming through displayable signals
18 8,416,245 Creation of motion blur in image processing
19 8,411,095 Performance allocation method and apparatus
20 8,411,093 Method and system for stand alone graphics independent of computer system form factor
21 8,400,458 Method and system for blocking data on a GPU
22 8,397,270 Electronic apparatus generating video signals and process for generating video signals
23 8,395,629 Reducing data stored in a deep-frame buffer
24 8,395,628 Method for acquiring graphics device interface invocation by using filter driver
25 8,390,631 Synchronizing queued data access between multiple GPU rendering contexts
26 8,386,670 System controlling device and image processing system
27 8,381,223 Method and apparatus for dynamic allocation of processing resources
28 8,379,032 System and method of mapping shader variables into physical registers
29 8,379,031 Image data management apparatus, image data management method, computer-readable storage medium
30 8,373,709 Multi-processor architecture and method
31 8,373,707 System and method for selecting the boot VGA adapter in a multi-graphics processing unit computing system
32 8,369,564 Automatic generation and use of region of interest and domain of definition functions
33 8,368,706 Image processing device and method for pixel data conversion
34 8,368,705 Web-based graphics rendering system
35 8,368,702 Policy-based switching between graphics-processing units
36 8,368,701 Metaprocessor for GPU control and synchronization in a multiprocessor environment
37 8,363,059 Rendering processing apparatus, parallel processing apparatus, and exclusive control method
38 8,358,300 Display card and display card operating method
39 8,356,200 Negotiation between multiple processing units for switch mitigation
40 8,355,027 System and method for presenting visual information at plural display devices
41 8,355,026 System, method, and program for displaying multiple windows having different resolutions
42 8,350,864 Serializing command streams for graphics processors
43 8,350,779 Display controlling apparatus and image processing apparatus
44 8,345,059 Methods, systems, and data structures for generating a rasterizer
45 8,345,058 Graphics display device and graphics display method
46 8,345,053 Graphics processors with parallel scheduling and execution of threads
47 8,345,051 Processing of 3-dimensional graphics
48 8,339,404 System for improving utilization of GPU resources
49 8,334,873 Method and apparatus of managing images stored in storage medium
50 8,330,765 Rolling context data structure for maintaining state data in a multithreaded image processing pipeline